Helias | |
---|---|
Helias in Crawford | |
Vital statistics | |
Gender | Male |
Occupation | Negotiator and Diplomat |
Hometown | Crawford |
Family | King Keron (brother) |
HP | 600 |
Damage | 16 |
Armor | 2 |
Game | The Settlers: Heritage of Kings |
A wise old priest, brother to King Keron and uncle to Dario, the former King Helias relinquished the throne to Keron, choosing instead the path of God. Since the demise of the Old Empire, Helias has served mainly as a negotiator, attempting to keep peace between the remaining nations. His latest task is acting as a negotiator for the town of Crawford. When Dario and Erec arrive at Crawford, the town is already under siege by Mordred's forces, Helias and the town elders entrust the safety of Crawford to the two friends. They manage to once again thwart Mordred's forces and send their General Kerberos fleeing. After the incident in Crawford, Helias joined Dario and Erec as they continued their journey.
Helias also served as a negotiator with the ruler of Kaloix, the Countess Mary de Mortfichet, and hence, was not available during that level. Helias could be regained in the following level The Great Plague, where he explained to the party of the Countess's evil schemes. Helias holds a dark secret, he is actually the father of General Kerberos.
Helias is most likely (and most obviously) the weakest hero in combat, however his abilities make up for it. He can turn any enemy unit to fight alongside the heroes and he can also allow all units in his vicinity to receive more hits before they are defeated.
Hero Information[]
Blessing: The opposite to Erec's Aura of Strength. Helias blesses troops around him with a prayer, increasing their armor and defense for a short time.
Conversion: This allows Helias to convert most enemy units to fight for the player. The recharge time is relatively slow compared but nonetheless is a good and cheap way to gain a squad for free. Some units may not be converted though. Moreover it is recommended to convert regular buildable units that can also benefit from the weapon and armor upgrades, as well as squads that can replenish losses from the barracks, stable or archery range. But that said for the early game defense and attack, converting a few units is beneficial especially big squads and is the only way to get the overall population size past the population limit that the player's available village, town and city centers can support. With time as the game goes on, Helias can potentially convert a massive size army on the cheap and bring the population way past the supported limit if hardly to no losses can be maintained throughout. However care should be taken because the more squads controlled, the more thalers you'd lose to the general upkeep of your forces.